Role-Playing in The Fantasy Trip Universe
Browser-based tool for creating hex maps of dungeons and landscapes. Available in both online and downloadable formats.
Visual tool for creating solitaire adventures and choose-your-path stories. Available in both online and downloadable formats.
Dungeon Of The Month
A project to release one dungeon a month for all of 2019. These are "one-page dungeons" designed for use with The Fantasy Trip. They have the text and character stats on one side of the page, and the dungeon map and any counters on the other side. Also available is a "clean map" of each dungeon, which is an image without the annotations. All adventures are free to download and play.
Queen Of The White Harvest
An ice elemental traps the mage that summoned it inside its own body. Using the mage's powers, the elemental grants special abilities to a mountain family of Neanderthals, and together they oppress the village below. Can you end the reign of this False Queen and her White Harvests?
The Stabian Baths
A luxurious Roman-style bath-house is the setting for a gathering of the criminal underworld. A local group of vigilantes have hired the players to infiltrate the Stabian Baths and meted out harsh justice to the villains.
Last Call in Pandwick
On a rainy moonlit night, a cart of travelers arrives at a remote inn. Close behind are the players, on the trail of a murder. Among the huddled travelers is one who is not what they seem. They are a werewolf.
Après Nous, Le Déluge
You awake to discover that a levee has broken and the town has flooded in the night. Many townsfolk are stranded on tiny islands of high ground. Worse, some who have perished are rising again from the churning waters...
The Discomfited Dragon
Sorcandilax the dragon has a problem. Vermin are getting into his treasure hoard, and he could really use some adventurer-sized help to wipe them out. Which is more dangerous - agreeing to help, or refusing to?
Travelling through the backwoods of Appagant, you encounter a bedraggled dog. He seems to need your help and tries to get you to follow him. If you follow you will set off on a battle to free his captive master, the mistress of the magic brewing cauldron.
Garden Of The Orobanc
A desolate road and a lonely building lead to a state of siege. The players are trapped inside with the remnants of three other groups of travellers, while outside strange creatures await.
The Devil Will Drag You Under
The half-human, half-merfolk d'Indigo pirate clan are holed up in a series of underwater grottoes. Can you get in and bring them back alive? Or will their watery home claim you?
Lord Duchemin's Shadows
A series of supernatural attacks unfold in the great hall of an old castle. But is the angry spirit of Lord Duchemin truly to blame?
A lone tower transfixed by a vertical shaft, once part of a great castle, now the sanctuary of the cruel sorcerer Scarnsz.
An underground pit fighting arena where the well-heeled and the criminal underworld meet to wager on brutal combat.
Hive Of The Mellipheon
Local children have been taken into a hive of these large and deadly insects, and the townsfolk plead with you to rescue them.
The third issue is jam-packed with amazing content. Features the results of the Postcard Adventure Contest, with a number of entries reproduced, including our entry The Bestial Faire. Also includes our article Legendary Artifacts, a collection of unique magic items that can serve as quest items and adventure centerpieces. Hope you enjoy!
The second issue keeps classic RPG action rolling. Loads of ideas and adventures, including our contribution, The Little Merlad, which features a new magic item and an adventure hook to introduce it to the players.
The first issue of a new zine that captures the original feel and fandom of The Fantasy Trip. Full of material from SJ Games veterans and loyal fans. Includes our own contribution, The Paired Parchments, a new magic item and adventure hook.
An illustrated guidebook of spirits, undead, animates, and other entities for your fantasy campaign. Includes the adventure setting "The Haunting of Holner House", plus gaming guidelines for the powers of the unliving.
A guidebook of rare and exotic beings, including variant intelligent races, titan slimes, and bizarre creatues both natural and otherworldly. Includes the adventure setting "The Sumalakai Archipelago".