The Book of Uncommon Beings

The Book of Uncommon Beings is a fully illustrated guide to all new creatures for The Fantasy Trip, including titan slimes; strange new animals, plants, and fungi; bizarre beings from otherworldly realms; and new additions to the more unusual intelligent races. Attributes, thorough descriptions, and player character guidelines all help you bring these uncommon beings into your campaign world.

This book is now available as a PDF download here, or in physical form as a print-on-demand digest book from Mixam (the same printer SJG uses for Hexagram). The physical edition is being sold at-cost from the printer, so there is no markup of the price from us. What you pay is what they charge to make the book, nothing more.

Order physical book from Mixam

Download PDF (17M)

Below is a sample of some of the beings featured in the guide.


Drakhume
Noble, egotistical, and always fashionable, the Drakhume are dragon-blood relatives of the Reptile Men race.

Sarcophage
These vicious stone-life desert dwellers may yet be coaxed into revealing secrets long lost to others.

Mesmerien
As cunning as their Octopus kin, the Mesmerien have a natural talent for hypnosis and a culture that prizes deceit.



Panglamoura
Giant pangolins with the uncanny ability to create mirror duplicate images of themselves.

Corpse Butter
This giant slime dwells in rocky crevices, from which it snares prey and draws them in to a crushing demise.

Aethstra
Formed from the "fifth element" aether, these elementals are as rare and mysterious as the substance from which they spring.
The Book of Uncommon Beings is written and designed by Howard A. Kistler. Illustrations are by Michela Da Sacco.